MAIN RESPONSIBILITIES
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- Utilizing Unreal Engine’s full tool set to achieve photorealism for virtual production and Games.
- Use UE4’s framework to create game systems and features in C++ and Blueprint, factoring external direction and team feedback into design decisions.
- Dive into the UE4 source to make necessary architectural changes and understanding how that will affect future versions of the engine.
- Application of experience and knowledge to optimize game engine deployment for virtual reality in terms of memory, frame rate and performance.
- Help develop new and exciting game play and experience mechanics for new virtual reality projects.
- Active participation in technical and artistic discussions and problem solving.
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REQUIREMENTS AND PREFERRED SKILLS:
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2+ years of 3D engine development experience within the games industry and with at least one AAA game shipped on PC or console.
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Strong knowledge of object oriented design, design patterns, 3D Math, linear algebra vector math and associated data structures.
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Basic understanding in CG techniques, including modeling, texturing, shading, lighting, look development
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